It allows students to explore new subjects and deepen their understanding of difficult concepts, particularly in STEM. One of the best examples of the usefulness of learning technology is the implementation of technology in the cloud. Previous use of computers in education was limited, as data exchange was comparatively complicated. Today, school devices are interconnected using online software that keeps data in the cloud.
This means that all students can access all the information available on the server. In addition to facilitating the learning process, the new technology helps students become familiar with the modern world of work by solving problems. School science projects are reinvented through the introduction of robotics, programming and 3D printing. These are the foundations of many professions that are already popular in the labor market, with great potential for future growth and expansion.
Robotics helps students become familiar with all branches of the STEM system (science, technology, engineering and mathematics), opening the door to future career advancements. Creating a robot does not only mean designing it and manufacturing its parts using 3D printing, but also programming its behavior. This may seem complicated, but in many schools, even the youngest students are introduced to the basics of robotics and other technological advances (depending on age and intellectual development). Technology is increasingly becoming a more important part of education.
Both software and hardware are increasingly important to improve the educational process. Thanks to mobile phones and tablets, teachers can now implement a variety of technologies in the classroom, including augmented reality technology. However, mobile devices themselves act as powerful computing devices today. Teachers must also look for innovative ways to integrate technology that students are used to using, such as social media.
These technologies, in addition to virtual reality, 3D printing and cloud computing, lay the foundation for creating improved learning environments that are attractive and effective. It is conceived as an evidence-based tool for ministries of education, particularly in low- and middle-income countries, to adopt and invest more successfully in educational technology. To implement these principles, the World Bank focuses on the discovery, dissemination and deployment of new technologies. This technology is useful in other areas besides games, and there is no doubt that the possibilities offered by this powerful tool are part of the fabric of the future of education.
Discover, document, generate and analyze evidence-based technological solutions in education in tune with developing countries. The technology superimposes digital images on physical space and users can see the result on the screens of their devices. We publish a series of publications every year on specific projects and topics related to technology and innovation in education. We believe that this limited impact is mainly due to the fact that technology has been used to replace analog tools, without paying much attention to the comparative advantages of the technology.
Schools and universities across the country are beginning to redesign learning spaces to enable this new model of education, encourage greater interaction and work in small groups, and use technology as a facilitator. Another way in which technology can improve educational outcomes is by facilitating the delivery of differentiated or individualized instruction. Technology can help educators create blended learning environments and take advantage of digital tools for formative and summative assessments, bringing new models of learning and teaching to classrooms. Technology in education provides virtual assistance, live chat and face-to-face communication with teachers and students in real time.
While there is no single educational initiative that achieves the same results everywhere, since school systems differ in students and educators, as well as in the availability and quality of materials and technologies, an important first step is to understand how technology is used, given a specific location. contexts and needs. Technology could address this problem by allowing students to review topics at their own pace. .